Hello, after visiting McCarran, the Mormon camp and the Boomers, the quest "I Could Make you Care" started. There are nine triggered conversations throughout the Mojave Wasteland that Veronica will initiate in response to nine different situations she and the Courier may encounter together. One might lose some sentences, but the first step of the given quest (Bring Veronica to the elder) will be completed, and Veronica gives the player character the next step of the quest as soon as they leave the elder's room. I Could Make You Care Return to the Followers of the Apocalypse outpost when Dr. Schiller is there. Speaking to Hardin just gets the vocals "Hello" and the (Denied) tick when you push to interact with something that can't be used. If you try to talk to this Scribe again, ED-E will immediately play the message. If you want to catch the spy at Camp McCarran, then you will need to do a bit of investigative work for Colonel Hsu. When triggering the quest via Vault 3, Veronica states that the Fiends are giving the NCR more trouble than the Brotherhood. Ask around to see what became of the rangefinder. Head to [Helios One] (MsE:17).Get inside and keep going forward until you pass by the Fantastic and go outside (M29A:3).Head to [Solar collection tower] (M29:5) and find the terminal which turns off the turrets â¦ Visit the Pawn Shop in Freeside and the Vault 21 gift shop with Veronica. Bring Veronica to check in with the Followers of the Apocalypse outpost. One may also try to sit in a chair one or two times and that could trigger the conversation. Note that there are three triggers that can never go away—the main doors at Camp McCarran terminal building, the entrance ramp of Vault 3, and traveling near Nelson or Cottonwood Cove. If Veronica will not follow the player character anymore, they will have to go back to before the part of the mission where she speaks to the elder after they retrieve the notes, and directly tell her they want her to leave (do not suggest for her to stay, and do not allow her to choose for herself). Speak with the director of OSI about his research project. Use the console command setstage. For "I thought i could make you care" I already finished the quest in giving Hardin control of the Brotherhood. If not already done, complete There Stands the Grass and do not allow, If one has already collected the data prior to starting this portion of the quest and have not returned it to, (Optional) The player character can obtain the, On an unpatched game, the pulse gun may sometimes be purchased from the Silver Rush, or may be carried by higher-level. Only a boy named Max wants to talk to you #1.Ask him if he will sell you a gun: pay him 1000 caps [Barter 45] reduce the payment to 20 caps.Your next task is to activate C-Finder. Jul 2, 2015 @ 10:52pm Trouble with "I could make you care" quest I've been trying to start this quest but have had some trouble. Discuss your remaining options with Veronica. Fallout: New Vegas side quest If Veronica decides to stay with the Brotherhood, the paladins must be convinced she is not a liability with a, Share your opinion with Veronica whether or not she should remain in the Brotherhood or join. The Boomer museum trigger can be activated even if the player character has already heard the tour, but not if Pete and the Boomers are hostile. Return to Elder McNamara and show him the advanced technology. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Bugs The New California Republic's Office of Science and Industry is convinced that important agricultural data is inside Vault 22. Basically, stop doing quests for other factions after you complete the Boomers portion, and don't install the chip at El Dorado for Yes Man, and you'll be fine. Side quests. Solution works for Xbox 360, PS3 and PC. If one stays within a few feet of them, however, they may begin dialogue, so it is important to sidestep them. Speak with Veronica Santangelo while on the quest I Could Make You Care, and after accessing Father Elijah's terminal. Come Fly With Me. Defuse the situation with the Brotherhood paladins outside the bunker. They can choose for her, or can tell her it is her choice, in which case she will stay. Recover the pulse gun from Vault 34 if it still exists. For "I thought i could make you care" I already finished the quest in giving Hardin control of the Brotherhood. Even if they have done so, the quest will not update for this until it is in one's inventory. Note that one will only need to complete three of the conversations to activate this quest. Introducing my homebrew DND 5e Fallout New Vegas Player's Guide, featuring 120 pages detailing the backstory of the Mojave, 13 unique classes, and extensive background on the various factions that inhabit New Vegas. Effects of the player's actions. Cannot complete "I Could Make You Care" » Wed Dec 07, 2011 7:45 pm . Bring the pulse gun back to the elder at Hidden Valley. Discuss your remaining options with Veronica. Sunshine Boogie 4. That some quests do not have stages but when I bring Veronica talk... The rangefinder in Freeside and the side quests are given: 1 a companion side in! This quest without her, and the Vault - Fallout Wiki is a side quest Fallout. Delay in the conversation trigger, and after accessing Father Elijah 's notes at the control tower Mormon... Find it here in this Fallout New Vegas Brotherhood of Steel kill them fallout: new vegas i could make you care not completing! More trouble than the Brotherhood of Steel quests, including faction quests and endings,! 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